So guys, after the DaVinci Resolve 21 update, Adobe has introduced a massive update, or rather, launched it in Premiere Pro Beta. They have completely redesigned the Color Page in Premiere Pro Beta. Whenever Adobe introduces DaVinci Resolve's features into Adobe Premiere Pro, I generally create a video related to it. Before this, Adobe had introduced AI Mask in Premiere Pro, which basically works similarly to DaVinci Resolve's AI Magic Mask. In the same way, we now see a Color Page in Premiere Pro that is somewhat similar to DaVinci Resolve's Color Page. So, in this video, we are going to explore this new Color Page. Here, I have Adobe Premiere Pro Beta 26 installed. As you can see, I have two clips in the timeline, which I downloaded from Pexels.com. Previously, as always, you would find the Edit, Color, and Export options in the top left. Clicking on Color would usually open Lumetri. However, this time, when you click on Color, you will see a page like this, which looks quite good. It's basically a normal starting page; it might be improved further in the future. Besides that, we have selection tools, text tools, and an object mask tool. Then, we essentially see options for 'Clips' and 'Sequence'. 'Clips' means that only the clips you have placed in your sequence (timeline) will be shown. For example, I have two clips here, and both are visible in this Color Page. When we click on a clip, we can start coloring it. If you're making adjustments on the 'Clip' level, meaning if I select this box, this box will be selected. If I click on this, the 'Clip' box is selected. Any corrections I make here will apply to that specific clip. If I click on 'Sequence' and do any coloring or add anything new, it will apply to the entire timeline, meaning all clips within the sequence. First, let's look at the 'Clip' section. Here, you can see 'Adjust', which is like an adjustment layer, though you won't see it directly. Think of it as a layer-wise workflow. So, our first layer is 'Adjust', which is like a node, similar to what we use in DaVinci Resolve's Color Page. We have the first node named 'Adjust'. You can right-click to rename it. Besides that, we have options for Contrast, Exposure, Temperature, Balance, Saturation, and so on, as you can see. As you hover your mouse, you'll see how to use it: for contrast, move the mouse vertically, and to change the pivot, move it horizontally. Similarly, as you move your mouse here, you'll see how to use it. It's a simple concept. If I want to change its contrast, I will simply move the mouse up and down. This way, I can increase or decrease the contrast. Moving it up increases it, and down decreases it. I've decreased it. Besides that, I can increase or decrease the exposure from here. So, I will increase the exposure. To change the temperature, I need to move it vertically, and tint horizontally. For now, we'll change the temperature a bit towards yellow. Then, there's the Balance option, as you all know. After that, you can also increase or decrease the saturation. Let's increase the saturation. For now, we're doing whatever we can randomly. You can see you can shift colors, enable/disable the eye icon, and there's a reset option. Disabling the eye icon will disable the applied changes, and enabling it will bring them back. The reset option will revert all changes. So, you get different types of hue changes here. You can simply click on this to apply it, or change it according to your preference from here. In the same way, we get options for Texture and Sharpness. We will increase the sharpness a bit, and we don't need texture. Besides that, the 'Global' option you see here, if it's ticked, means that whatever changes you make will apply globally to the entire clip. Then, you'll find the 'Shadow' option. When you click on it, whatever changes you make will apply specifically to the shadows. Similarly, there's 'Highlight'. So, when you click on it, whatever changes you make will apply to the highlights. Let's lower its highlights a bit. Clicked on 'Highlight', lowered the highlight exposure. Okay? Let's see what other options are inside. There's a plus icon. Clicking on it, we can add the next adjustment clip, meaning a new node. We can add a clip style or add our own clip LUT. For now, we won't add any of these. So, let's add an adjustment clip and name it 'Mask' because we want to mask the subject in the middle or any subject. So, what will we do? We added a new adjustment clip, changed its name to 'Mask' so that we know what work was done on which adjustment clip. Okay, selected 'Mask'. Then, we took the 'Object Mask' tool and selected it. After that, let's select its skateboard too. For now, its wheel is not coming. Okay, let's take this too. Okay, we have roughly selected it like this. Then, we need to track it. To do that, I have 'Effect Controls' here. In 'Effect Controls', we applied it to 'Mask'. So, we'll drop down 'Mask' here. There will be a tracking option. Simply press the track button, and it will track forward and backward automatically. So, my tracking is complete here. You can see that it has tracked quite well. Moving forward, the next clip stored becomes visible, as happens in all cases. So, it has tracked this. Now, whatever changes you make on it will basically apply to it. For example, if I want to reduce its saturation, I want to make it look different, black and white. What will I do? I've totally lowered its saturation. So, you'll see, if I show you how to close this, okay, it's closed. Okay, now you'll see that other colors are present, and this is desaturated. So, you can basically create masks like this and do different things, similar to what we do in DaVinci Resolve. The same thing is given, but in a different style. We understood this too. Besides this, you might have noticed one thing: next to 'Mask', it shows that we have applied an 'Object Mask' to it. Similarly, guys, we can create as many as we want using the plus icon and basically do layer-wise editing, or node-wise, whatever you understand, one by one. For example, I'll add a new one. Then, I'll go here and take the pen tool. I can also create different types of masks, whatever I need, I can basically create. I can right-click to delete or rename it. Besides that, there's 'Add Clip Style'. When you click on it, you'll find different types of default installed presets that you can basically use here. These are directly applying to it. Okay, if I take 'Warm' here, it looks quite good. If I click 'Done', you'll see it has applied a kind of clip style to this clip, which looks quite good. If I delete it, then we have the option 'Add Clip LUT'. You can select your LUT and apply it. It's totally up to you. I'll delete this. Then, we have the 'Sequence' option, which you can see here. What's in 'Sequence'? If I click on 'Sequence', we get two options: 'Style Preset' and 'Style Module'. If we click on 'Style Module', you can basically add controls of your own kind. Whatever changes you want to make, add those controls and directly change your contrast, exposure, temperature across all clips. Then, there's the 'Style Preset' option. This means that whatever we select here will basically apply to both our clips. You can see here, it has applied here too. So, this is how 'Sequence'-wise works, meaning it will apply to the entire sequence. Whatever changes you make on the sequence will apply to all clips within it. You can click on plus and do the same things you could do at the clip level. Whatever changes I make here, you can see if I increase the contrast, it will basically increase on this too. So, these were all the options I have seen in the Color Page for now. Besides that, if you click on 'Color' here, you'll find 'Vertical', 'Analysis', and 'Essential' options. 'Essential' is what we are using. 'Vertical' means if you want to edit and color vertical reels. The system is basically the same, as you can see, all clips and preview came here, and everything else came here. Then, you also get the 'Analysis' option by default. In this, basically, its workspace has been slightly changed. Here you can see all your clips, and here you get...